http://www.youtube.com/watch?v=jPIj7jK3Geg&feature=plcp
This is a case video telling about a fun promotion we did at ADVANCE to boost a SW event for one of out clients. Just to show that we do other tings than LEGO. Enjoy
Tuesday, November 20, 2012
Monday, November 19, 2012
Mata Nui 3D rendering and Greyscale bump maps
Here you have the basic shape and a rendering of the island that were used for all kinds of different 3D material.
Sunday, November 18, 2012
3D concept renderings of Metru Nui
Back in 2003 I created a 3D test model of the city of Metru Nui and did these overviews of the giant city. The model was done as a very detailed greyscale elevation map and rendered in an old program called Bryce with some additional work in Photoshop. I've included the greyscale bump map.


Friday, November 16, 2012
News from Cryoshell. Coverart for Gravity Hurts
It’s been very quite for a long time but I’m happy to announce that I’ve
just finished the visuals for two new single recordings from Cryoshell. A rerecording
of “Gravity Hurts” and “Breakout”. Many things has changed but the core of the
music is the same so you can look forward to the 2 new powerful tunes that soon
will be available online. More info will follow as soon as possible.
Tuesday, October 16, 2012
The Bionicle legend told in stone and sand
Back in 2000 when not much Bionicle material was produced I was faced with a difficult task. On the CD-rom that would be included in some of the launch canisters we were to explain the Bionicle legend visually. How could I show the foundation of the legend without destroying the epic vision?. I would be impossible to produce the 3D scenes that would do the idea justice with giants rising above the clouds. At the same time explaining the foundation would give away the secret of the great robot beneath the seabed. The answer was “keep it simple”. I decided to tell the story in simple shapes of sand and stone. A circle filled with sand where the Turaga would tell the legend and keep the score of good and evil by moving the symbolic stones around. That became the stone legend and it was staged in an ancient temple in the jungle. This temple also worked as the navigation of the CD-Rom produced by Advance with 3D assets from our own 3D department and Ghost. This CD-Rom also included the small movie clips that introduced the original Toa and their environment.


Saturday, September 1, 2012
Ignition trilogy team T-shirt
Through the years we at ADVANCE have done several exclusive crew t-shirts for the production team and here is one of them from 2006 when the Ignition trilogy kicked off.
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