This concept drawing of Mahri Nui was
done to depict the mood and feel of this surreal underwater location. It is a “snapshot”
seen from one of the rocky gorges up towards the Matoran villages under their
air bubbles. The air is kept in place by a web of special super strong seaweed.
In front on the right you can see the plant that the Matoran harvest for air.
Some red molten protodermis has made its way all the way from Voya Nui and is
flowing over the ledge. The small craft on the left is an
early design for a vessel that the Toa would use to descent to Mahri Nui in the hunt for the Mask of Life. Later
that craft would be designed and shaped very differently and it would travel
inside the hollow cord that held Voya Nui anchored. But more about that in a
later post.
Friday, June 8, 2012
The design of Mahri Nui
This was a dream come true to
design. I love the underwater setting so getting to create something from
scratch was great. The broken off piece that make up Mahri Nui was impaled into
the sea bed and the Matoran that were captured down her build a village for
themselves. They lived inside bobbles of air which the harvested from the giant
seaplants growing down here. Air was their most valuable treasure because it
kept them safe and kept them away from the corrosive saltwater and the monsters
of the pit.
The Voya Nui icon
The shape of Voya Nui was
designed to look evil and mysterious inhospitable. Almost resembling an evil
eye. This was the home of the Piraka the infamous smiling villains
The design of Voya Nui
The Ignition trilogy that kicked
off in 2006 was all about getting the Toa on a great quest. This was an
adventure that would send the heroes into fantastic unknown location to meet amazing
opponents, all in the chase to restart the heart of Mata Nui.
The next 3 years of story would
take the heroes from a floating island to the bottom of the sea ending up at
the heart of the universe for the final showdown in the air. So all tree
environments would come in play ensuring diversity from year to year until 2008.
The floating island of Voya Nui, which actually was the missing piece of the heart, was now in the ocean anchored to the seabed by a chain of molten protodermis. The anchor point was the pit of Mahri Nui that at an early stage broke off and sunk to the bottom capturing a population of Matoran in the deep. The hunt for the mask of life led the heroes to discover the lost Matoran in the deep. So they could be saved and get inside before Mata Nui was revived.
Sunday, June 3, 2012
Bionicle Heroes cover concepts
At Advance we did a lot of different
cover suggestions for the Bionicle Heroes game and the face off between an
Inika and a Piraka was chosen for the final cover but here are two of the other suggestions.
This cover concept uses a very graphic style with a silhouetted hero seen from the back facing a horde of redeye villains symbolizing the impossible task the Inika are facing.
The other cover concept shows Hahli Inika coming ashore on the very hostile coast of Voya Nui. The rocky coast resembles the face of a Piraka
This cover concept uses a very graphic style with a silhouetted hero seen from the back facing a horde of redeye villains symbolizing the impossible task the Inika are facing.
Bionicle Heroes Logo
Early in 2006 I designed the logo for the
Bionicle Heroes game. It had to contain the original Bionicle logo as
well as the word Heroes so I chose to use a symmetrical shape and make “Heroes”
into a spiky arch that could work as a baseline for Bionicle. At the same time
Bionicle was made bright orange to differentiate it from all pervious
launches.
Saturday, June 2, 2012
The final showdown
This concept poster was done in 2006 trying
to envision what the battle in Karda Nui between the Toa and the brotherhood of Makuta would
look like.
At that point I had no idea what the actual product would look like, only that this would be a battle in mid air so here you see a Toa riding some
kind of glider. He is being chased by an evil looking craft or creature looking
like a blend between an “M” for Makuta and a manta ray. It shoots energy blasts
and hits the wing of the Toa craft. The fight takes place just next to the “great
fall” the water pouring into Karda Nui and Av-Matoran are watching from the fragile
suspension bridges between their villages.
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